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Accessorizer: A Modular Item Manager

Accessorizer is a utility that simplifies management of game object groups within your project. Accessorizer provides an intuitive workflow for character customization, modular items, and procedural generation,

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Streamline Object Management and Enhance Gameplay

Accessorizer empowers designers by streamlining object management and boosting creativity. Whether you’re building RPGs, simulations, or casual games, this tool is a must-have in your toolkit.

Accessorizer is available for purchase on the Unity Asset Store.

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Discover Accessorizer's features

Group Related Game Objects

When designing complex scenes, it’s essential to organize related objects efficiently. Accessorizer allows you to group game objects together logically. For example:

Character Models: Group hairstyles, clothing, and accessories for easy manipulation.

Modular Items: Combine various components (e.g., weapons, armor pieces) into cohesive sets.

Control Item Visibility

Visibility management is crucial for optimizing performance and enhancing user experience. Accessorizer lets you:

Toggle Visibility: Enable or disable specific groups of objects using editor events or programmatically.

Rule-Based System

Accessorizer’s rule-based system enforces relationships between items. Define rules such as:

Mutually Exclusive Items: Ensure that only one accessory (e.g., hat, glasses) is visible at a time.

Dependency Rules: Show certain items only when specific conditions are met (e.g., show a backpack when the character wears a jacket).

Color Group Feature

Material colors play a significant role in aesthetics. Accessorizer’s color group feature allows:

Automatic Color Modification: Change material colors across entire groups of objects.

Dynamic Themes: Adapt colors based on game events (e.g., health status, environment).

Randomize with Procedural Generation

For procedurally generated content, Accessorizer offers:

Randomization Options: Randomly select items from predefined groups.

Variety and Replayability: Create diverse characters or items with ease.

Simple Workflow

Unlike complex setups, Accessorizer only relies on game objects:

No Heavy Dependencies: Minimal configuration—just attach scripts to relevant objects.

Unity Integration: Seamlessly integrates with Unity’s GameObject system.

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