Learn how to control material and terrain properties with the Material Group editor extension.
Learn how to use the Accessorizer editor extension to control objects using groups, rules, and outfits.
Learn how to use the ProcMod editor extension to generate procedural scenes and items.
Learn how to use the Boundary and Prefab editor extension to quickly place colliders and prefabs along a custom path.
Learn how to control material and terrain properties with the Material Group editor extension.
Learn how to use the Accessorizer editor extension to control objects using groups, rules, and outfits.
Learn how to use the ProcMod editor extension to generate procedural scenes and items.
Learn how to use the Boundary and Prefab editor extension to quickly place colliders and prefabs along a custom path.