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Boundary Builder is an editor extension that allows designation of boundary paths upon existing geometry in a scene, and automatic placement of prefabs along the created path.
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ProcMod is a powerful procedural item generator. Connect modules to generate unique content.
![Cover3](https://assets.studiobright.info/media/_640xAUTO_fit_center-center_none_ns/Cover3.png?v=1731607857)
Accessorizer is a utility that simplifies management of game object groups within your project. Accessorizer provides an intuitive workflow for character customization, modular items, and procedural generation,
![Cover2](https://assets.studiobright.info/media/_640xAUTO_fit_center-center_none_ns/Cover2.png?v=1731607862)
Material Group is a simple editor extension designed to streamline material management for game developers. Associate materials and terrain layers into groups and modify them across multiple game objects.