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We Are Studio Bright
At Studio Bright, we exist to create exceptional tools and interactive experiences that empower creativity.
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Boundary Builder is an editor extension that allows designation of boundary paths upon existing geometry in a scene, and automatic placement of prefabs along the created path.
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ProcMod is a powerful procedural item generator. Connect modules to generate unique content.
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Accessorizer is a utility that simplifies management of game object groups within your project. Accessorizer provides an intuitive workflow for character customization, modular items, and procedural generation,
Latest Resources
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Learn how to control material and terrain properties with the Material Group editor extension.
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Learn how to use the Accessorizer editor extension to control objects using groups, rules, and outfits.
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Learn how to use the ProcMod editor extension to generate procedural scenes and items.
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Learn how to use the Boundary and Prefab editor extension to quickly place colliders and prefabs along a custom path.
Let's Work Together
Reach out to us and we will get back to you!