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At Studio Bright, we exist to create exceptional tools and interactive experiences that empower creativity.
Boundary Builder is an editor extension that allows designation of boundary paths upon existing geometry in a scene, and automatic placement of prefabs along the created path.
ProcMod is a powerful procedural item generator. Connect modules to generate unique content.
Accessorizer is a utility that simplifies management of game object groups within your project. Accessorizer provides an intuitive workflow for character customization, modular items, and procedural generation,
Latest Resources
Learn how to control material and terrain properties with the Material Group editor extension.
Learn how to use the Accessorizer editor extension to control objects using groups, rules, and outfits.
Learn how to use the ProcMod editor extension to generate procedural scenes and items.
Learn how to use the Boundary and Prefab editor extension to quickly place colliders and prefabs along a custom path.
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